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Industrial Efficiency in Six Nations Richard Caves, Sheryl D. Bailey
Industrial Efficiency in Six Nations continues the pioneering research begun in Caves and Barton's Efficiency in U.S. Manufacturing Industries, extending it to the international sphere and laying the empirical groundwork for a deeper understanding of the sources of inefficiency and their cost in productivity. This extended project is the first to apply the stochastic frontier production function routinely, with results that are both meaningful and sophisticated. Of particular interest are substantive results concerning the effects of exposure to competition, both domestic and foreign, and of organizational factors such as corporate diversification and unionization on productive efficiency. Caves and his colleagues investigate the gaps between average and best-practice efficiency of plants in the manufacturing industries of the United States, Canada, Great Britain, Australia, Japan, and Korea. They show that the resulting measures of industrial......
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Computer Simulated Experiments for Electronic Devices Using Electronics Workbench (2nd Edition) Richard H. Berube
Ideal for those who want hands-on experience in the basics of circuit analysis, this lab manual uses Electronics Workbench to simulate actual circuits and allow for easy circuit modification, extensive troubleshooting experiments, and powerful computational tools. Readers work with circuits drawn on the computer screen and with simulated instruments that act like actual laboratory instruments. Circuits can be modified easily with on-screen editing, and analysis results provide fast, accurate feedback. The manual provides extensive technical preparation for each interactive experiment. An accompanying CD-ROM contains all of the troubleshooting circuits and all of the circuits needed to perform the experiments in Electronics Workbench. A full range of experiments are provided for major areas such as diodes, bipolar transistors, field-effect transistors, operational amplifiers, amplifier frequency response, and oscillators. For anyone wanting......
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Interactions Between Agroecosystems and Rural Communities Cornelia Flora
There is an increasing realization among biophysical scientists that human behavior drastically impacts the degree to which sound agroecosystems are implemented. Written by an international team of experts assembled by a leading rural sociologist, Interactions Between Agroecosystems and Rural Communities shows how human behavior impacts agroecosystems both positively and negatively and provides an understanding of alternative ways of working with human communities to increase agroecosystem sustainability. Through a general overview and a series of case studies, this text demonstrates how changes in the economy influence what local people can do to sustain agroecosystems. It also addresses specific community-based actions located in both temperate and tropical zones in Europe, North America, Asia, Central America, and Latin America that have resulted in more sustainable agroecosystems. With 30 diagrams and illustrations, this volume enables the reader to understand fully the impact of......
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Neural Networks in Business Forecasting G. Peter Zhang
Forecasting is one of the most important activities that form the basis for strategic, tactical, and operational decisions in all business organizations. Recently, neural networks have emerged as an important tool for business forecasting. There are considerable interests and applications in forecasting using neural networks. Neural Networks in Business Forecasting provides for researchers and practitioners some recent advances in applying neural networks to business forecasting. A number of case studiesdemonstrating the innovative or successful applications of neural networks to many areas of business as well as methods to improve neural network forecasting performance are presented....
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Andrew Rollings and Ernest Adams on Game Design Andrew Rollings, Ernest Adams
New Riders Games. How often have you heard "anyone can design a game?" While it seems likean easy job, game ideas are cheap and plentiful. Advancing those ideas into games that people want to play is one of the hardest, and most under-appreciated, tasks in the game development cycle. Andrew Rolling sand Ernest Adams on Game Design introduces both students and experienced developers to the craft of designing computer and video games for the retail market. The first half of the book is a detailed analysis of the key game design elements: examining game concepts and worlds, storytelling, character and user interface design, core mechanics and balance. The second half discusses each of the major game genres (action, adventure, role-playing, strategy, puzzle, and so on) and identifies the design patterns and unique creative challenges that characterize them. Filled with examples and worksheets, this book takes an accessible, practical approach to creating fun, innovative, and highly playable......
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Industrial Efficiency in Six Nations. Richard Caves, Sheryl D. Bailey . Книги.
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